Joined
·
3,747 Posts
I am noticing that whenever Grim is offlead and working out a problem himself, I almost never get a false alert (though some real strange ones if he is in a location where he cannot sit)
I have started on lead - around vehicles, buidlings, etc. and notice that after a few "check it" with my hand is moving to points I want him to check he is more likely to false alert.
Is that a common problem and suggestions for overcoming?
Is it likely to extinguish on its own?
I have started on lead - around vehicles, buidlings, etc. and notice that after a few "check it" with my hand is moving to points I want him to check he is more likely to false alert.
Is that a common problem and suggestions for overcoming?
Is it likely to extinguish on its own?